I really like gaming conventions but being an obnoxious "Type A" personality, I always wonder how hard could it be to put one on a gaming weekend for a group of like minded souls? Rather than post on TMP with uninformed thoughts, I decided to find out and hosted a gaming weekend for 11 of my gaming buddies over a long weekend. While my little event will not rival Salute or Historicon, it was a nice experiment and a whole lot of fun.
Set up started on Wed night when Steve came over and we were able to baptize his new gaming table with it's inaugural game of X-Wing!
Thursday am was devoted to prep work, which mainly involved laying in food supplies. 11 adult male gamers will consume "mass quantities" of food and have been known to turn violent if not fed properly. Don't worry there was also an ample supply of beer.
One thing I did decide early in the planning was to go with low set up / take down games (X-Wing / Armada and other board games.
Later thursday, Steve's table got a real work out with the start of another "Heroes of the Aturi Cluster" X-Wing campaign. This picture is actually from Friday as I forgot to take pictures on thursday. The first six initial arrivals on thursday were treated to a dinner in town and then there was gaming to 3:30am
On Friday morning we had an uninvited guest - a 5 foot long queen snake. You can also see we get a little bit of pollen out on the Eastern Shore of Maryland.
All of the guests arrived sometime friday and the serious gaming began - here is a pair of strategic thinkers playing the new star wars rebellion game. I made breakfast for the crew on Friday - eggs and bacon. We went through a lot of bacon that weekend.
The dining room table was protected by a painting tarp. It proved to be a wise decision. One side note - our dining room table is 8ft x 4' so it must have been designed for gaming!
Yet more X-wing - I think I played in 14 X-wing games during the event! As the gaming stretched into Friday night we ordered Pizza and played yet again until 3:00am
Happy geeks
Satruday dawned to a pancake breakfast cooked by your's truly and yet more bacon.
Dano on the left is usually very shy and reserved but somehow we were able to coax him out of his shell. The group is playing the Zombiecide "Black Plague" game which was a real blast.
I got to play a lot of new games but the one that stuck out the most for me was "Lords of Waterdeep" - what a fantastic game.
Dinner Saturday night was a group cooking event. I really need to get better kitchen staff. We had a wide array of grilled meats, some star wars mac-n-cheese and steamed crabs. There were also some lettuce for the burgers so we could say we ate a vegetable.
Gaming Saturday night stretched again to 3:30am with very raucous games of "Bang" and "Panic on Wall Street". Three nights in a row staying up to 3:30am is an impressive streak for me.
As Sunday morning dawned it was time to close out the con and I bid a fond farewell to my guests.
So what did I learn?
Hosting a gaming event like this is the most fun I've had gaming and I will definitely do it again next year and increase the size to 20 or so.
Things that went well
(1) Food
Everyone seemed to be well fed and there was enough options to keep everyone happy regardless of dietary restrictions - The group BBQ on Saturday night went really well and was a lot of fun.
(2) House Wear and Tear
My house sustained no damage - while we may all play rather silly war-games, this group of friends are class acts and knew what fate awaited me from my wife if they broke something in the house. My lovely, yet fierce, wife was both impressed and surprised at the lack of damage
(3) The Participants
All 11 of my guests were a joy to host and I'm grateful they decided to give this whole experiment a go. Most of them are associated with the WWPD "gang" or put on convention games with me. I kept the initial guest list pretty restricted as I didn't know how many would show up and if they'd have fun
I'll post a group picture of the participants as soon as I track one down. I'm pretty sure Chippendales has nothing to fear from us.
(4) The Location
I think people really liked St Michaels. It's a bit off the beaten path but is a nice vacation spot and offers a lot to do if people one day bring their wives and/or kids to next years event.
(5) Fun
Perhaps the most important indicator of success is that everyone appeared to have fun. No one was left out of any gaming opportunities and there was a lot of laughing and high-jinks. I didn't keep a formal tally but my best guess is that there were at least 60 games played across 6 or so game types.
Things that could have gone better
(1) Game planning
I really didn't do any and it worked out fine but next year I'd like to have more historical games and maybe a tournament of some sort. That requires more advanced planning and, more importantly, enlisting volunteers to run different types of games. I don't think we'll have a detailed PEL on online registration system but I do think a little more effort here on my part will pay real dividends
(2) Accommodations
We have a relatively nice place in St Michaels and the pool was open. but it was straining at the seems to sleep 11 adults. If I moved the event back a few weekends we could setup canopy tents for some outside gaming and even get the heartier souls to camp on the property. It will also still be off season so I can also negotiate a cut rate hotel cost for those with more discerning tastes.
(3) Healthier food options
Next year I need to make sure there are wider array of healthier food options (fruit maybe even a vegetable of two). While eating charred meat is fun and all, three days of a carnivorous buffet can take it's toll on ones waistline.
Overall
I had a blast doing this and will definitely put on another one next year with a larger size and a good bit more advanced planning
Ok here's the real reason I put this show on - left behind gaming stuff - I got two tokens from X-Wing, an empty plastic dice box and the timer from "Panic on Wall Street". I'm sure I'll have full games after only a few years of hosting these events - Muuuhawwhawwahaawww.....
This blog will will contain my rather pedantic ramblings on my experiences within the miniature war gaming hobby. There will be informative how-to’s, thrilling battle reports and thought provoking editorials. I fully expect that history will one day view the contents of this blog on par with Homer’s Illiad or Newton’s Principalia. Or it's a complete waste of time.
Showing posts with label X-Wing. Show all posts
Showing posts with label X-Wing. Show all posts
Sunday, May 1, 2016
Monday, November 9, 2015
Fall In 2015 Con Report, Part 2: X-Wing, A Whole Lot of X-Wing
Steve and the WWPD crew ran a lot of X-Wing games at Fall-In based on the user created campaign "Heroes of the Aturi Cluster". "HAC" which is a co-operative style game where the players are all on the rebel side and the Empire is controlled by a set of very clever rules that have some randomness (a D6 roll) which makes them hard to predict.
To be honest, I wasn't a big fan of X-Wing but this campaign was a pure joy to play and I think I played in 7-8 games over the course of 2 days. A player's pilot progresses in skill level over the course of the campaign by earning experience points for various actions. My pilot, who was given the call sign "Dozer" for my less than graceful flying style got to level 5 by the end of the weekend. It reminded me of my first game with character development and how much fun it was to plot the skill progression.
The first picture shows the hand of Dano pointing out where we should go in his typical understated way. Dan is a blast to play with but I've yet to face him as an opponent in any game - maybe one day in the future if Bolt Action ever gets fixed.
To be honest, I can't remember all the games but this one required us to search the ion filed to find some data. We barely won.
One of my favorite games was a trap scenario where the rebels were luring the Empire is with a decoy shuttle (the one to the right). In this game I stayed in formation with Steve's friend Sean (we're in the upper left of the photo) and we cleaned up. I managed to bring down the Empire's shuttle.
The afore mentioned Sean reading out the mission briefing before the start of the game. You can see Steve in rapt attention while looking at his phone
Oops - an urgent communication for HQ
Another game with Paul's son Reilly, who was quickly given the call sign "Magnet" due to his unerring ability to draw fire from our Empire foes.
Steve and Sean should be getting commission s from Fantasy flight games as more than a few X-Wing are likely to be purchased as a result of the fun. Here we see Paul and his son adding up the tally for they "need" to get.
Uh-oh - I'm getting a dirty look from Paul after the final figures have been tallied - looks like the Australian navy may need to sell off a ship or two.......
More fun
The final game I played in (which ended at 2:20am Saturday night) was a rebel assault on a star base and it was epic.
I did learn never ever to believe Steven when he says "don't worry, this will be a quick game"
I had a great time playing the game and really appreciate Steve, Sean and the rest of the WWPD crew for the efforts they put in to run both this game and all the other ones at the convention. Well done guys.
To be honest, I wasn't a big fan of X-Wing but this campaign was a pure joy to play and I think I played in 7-8 games over the course of 2 days. A player's pilot progresses in skill level over the course of the campaign by earning experience points for various actions. My pilot, who was given the call sign "Dozer" for my less than graceful flying style got to level 5 by the end of the weekend. It reminded me of my first game with character development and how much fun it was to plot the skill progression.
The first picture shows the hand of Dano pointing out where we should go in his typical understated way. Dan is a blast to play with but I've yet to face him as an opponent in any game - maybe one day in the future if Bolt Action ever gets fixed.
To be honest, I can't remember all the games but this one required us to search the ion filed to find some data. We barely won.
One of my favorite games was a trap scenario where the rebels were luring the Empire is with a decoy shuttle (the one to the right). In this game I stayed in formation with Steve's friend Sean (we're in the upper left of the photo) and we cleaned up. I managed to bring down the Empire's shuttle.
The afore mentioned Sean reading out the mission briefing before the start of the game. You can see Steve in rapt attention while looking at his phone
Oops - an urgent communication for HQ
Another game with Paul's son Reilly, who was quickly given the call sign "Magnet" due to his unerring ability to draw fire from our Empire foes.
Steve and Sean should be getting commission s from Fantasy flight games as more than a few X-Wing are likely to be purchased as a result of the fun. Here we see Paul and his son adding up the tally for they "need" to get.
Uh-oh - I'm getting a dirty look from Paul after the final figures have been tallied - looks like the Australian navy may need to sell off a ship or two.......
More fun
The final game I played in (which ended at 2:20am Saturday night) was a rebel assault on a star base and it was epic.
I did learn never ever to believe Steven when he says "don't worry, this will be a quick game"
I had a great time playing the game and really appreciate Steve, Sean and the rest of the WWPD crew for the efforts they put in to run both this game and all the other ones at the convention. Well done guys.
Thursday, October 15, 2015
New Recruits for Green Squadron
Finally a little painting work (just a little). The guys over at WWPD have been having a re-go at X-Wing and seem to be having a great time. I decided to join in and will be playing in their upcoming campaign game at Fall-In. It all looks a bit silly and a whole lot of fun - usually a good combination.
I've done some minor painting of a X and Y wing so they can fit into the eclectic paint schemes of "Green Squadron".
Not the most elaborate of paint schemes but it gets the job done.
Here's a shot of the ships before being dabbed with some green and orange paint.
I've got to pop over to the UK again for business next week so not a lot of painting progress
Any London based gamers up for a diner Thursday night?
I've done some minor painting of a X and Y wing so they can fit into the eclectic paint schemes of "Green Squadron".
Not the most elaborate of paint schemes but it gets the job done.
Here's a shot of the ships before being dabbed with some green and orange paint.
I've got to pop over to the UK again for business next week so not a lot of painting progress
Any London based gamers up for a diner Thursday night?
Friday, June 5, 2015
New Toys
I blame the super evil combination of WWPD Steve's use of the Darkside of the Force and that Amazon is piloting same day delivery in my area for weakening my resolve.
It's a combination that can not be resisted. At least that's what I'm telling my wife!
It's a combination that can not be resisted. At least that's what I'm telling my wife!
Tuesday, October 30, 2012
X-Wing by Candlelight: A Sandy By-Product
No pictures, but last night my son and I played X-Wing by candlelight as Hurricane Sandy swirled around outside us. It was fun in a campy sort of way or as my son said (hopefully with tongue-in-cheek) "gee dad we're playing X-Wing just like the pioneers did".
The storm seems to have passed maryland without a huge amount of damage - some trees down and no power (got to love cell phones that become mobile hotspots!). I'm typing this listening to the hum of our generator.
Be well out there!
The storm seems to have passed maryland without a huge amount of damage - some trees down and no power (got to love cell phones that become mobile hotspots!). I'm typing this listening to the hum of our generator.
Be well out there!
Friday, September 28, 2012
First Game of X-Wing
My son and I played a quick game of the new Fantasy Flight miniature game "X-Wing". I had gotten wind of this game from the guys over at WWPD and was hooked.
The game is a blast. Our first game went down to the wire with my X-Wing finally seeing off the last of 2 Tie fighters after a lot of maneuvering. Both fighters were down to there last hit points so it was a lot of fun. I'm sure we got some of the rules wrong but the game was a blast.
From a component side, I think the game is well worth the $31.99 I paid for it from the War Store. The pre-painted mini's (one X-Wing and two Tie Fighters) are very well done. All of the other game components are also very of a high quality.
Game play is simple yet there is a good deal of depth. The movement dials are a very nice innovation and keep the game moving along briskly.
I suspect there will be a number of re-fights over the course of the weekend but that will need to wait as Saturday morning will be occupied with a college visit to Drexel's Engineering School for Sean and myself.
The game is a blast. Our first game went down to the wire with my X-Wing finally seeing off the last of 2 Tie fighters after a lot of maneuvering. Both fighters were down to there last hit points so it was a lot of fun. I'm sure we got some of the rules wrong but the game was a blast.
From a component side, I think the game is well worth the $31.99 I paid for it from the War Store. The pre-painted mini's (one X-Wing and two Tie Fighters) are very well done. All of the other game components are also very of a high quality.
Game play is simple yet there is a good deal of depth. The movement dials are a very nice innovation and keep the game moving along briskly.
I suspect there will be a number of re-fights over the course of the weekend but that will need to wait as Saturday morning will be occupied with a college visit to Drexel's Engineering School for Sean and myself.
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