Opposing the CSA/BIF force was a Union army of 16 infantry and 2 calvary regiments plus 5 artillery batteries spread across 4 players - 3 Brigade commanders and an overall CIC. Pictured here is the left flank Brigade - one of it's infantry regiments is in march column just to the right of the picture.
The Union center was held by a Brigade of Irish regiments, who were just aching to get a crack at the Brits. Also pictured is the reserve brigade that was under the command of the Union CIC. There's an artillery redoubt in the small hill with pine trees in front of the reserve brigade.
Lastly, the Union's right flank was defended by an infantry brigade and some artillery positioned on a large hill.
Opposing the Union was a large CSA/BIF force that numbered 20 Infantry and 3 calvary regiments. They were a bit short on artillery having only 3 batteries. Pictured are two CSA infantry brigades on the CSA left flank.
The other flank featured a very large BIF force - look at the pretty uniforms but can they fight? Oops - this picture was taken before Mike arrived with the British Lancers so they're not in the picture!
Lastly in the center was the CSA reserve force which would be thrown into the battle by the CIC at the outset - there will be no holding back on this assault!
Battle is joined! Mike and I were very fortunate to have 8 great players - some of whom have played in both our past Historicon games and the previous day's Ironclad clash. I think the most important part in having a good con game experience is setting the right tone and havinf a good set of players. Mike and I were very fortunate that we had all of that in every game we ran this con.
By the way, the Lancers showed up! (center, lower-left)
The BIF makes it's initial advance. In response the Union calvary regiment runs back and dismounts in the pig sty which forms a mini fort. This was a very important move as calvary held up a few BIF battalion 4 critical turns.
In the center the CSA advances across the board and begins to take losses from a hail of artillery fire.
Both sides are loosing stands to artillery and rifled musket fire
The BIF lines up it's lancer for a charge...
and begin to wear down the calvary unit holding the pig sty.
A view from the Unions lines - that's a lot of grey coming our way
A whole lot of grey...
Confederate losses mount as the initial assault is thrown back
With the Pig sty cleared the BIF begin to push the Union blocking force back
It's being to look dicey for both sides as regiments begin to break. In Longstreet when a regiment is reduced to one stand it's removed from the game
The final rebel assault break the Union line just as the BIF force a crossing of the river. A battered rebel regiment makes a break for the road - with only two stands the next loss will result in it's breaking. Unfortunately for the web's theres a single Union gun right in front of the unit. The gun fires a round of canister at the rebs and scores three hits. All the Union player needs to do is roll at least one 4+ out of three dice rolls for the hits.
The Union roll the dice and gets a 1, and then a 3 and then a 1! No kills and the regiment makes it off the table.
At that point we declared the game a rebel victory and all the players cheered the result - it was a grand game and a lot of fun to run.
I was very surprised the see that Mike and I got an award for this game also. I know the PC thing to do is say "aw shucks..." but I was really pumped to get the award. Mike and I put a great deal of effort into getting ready for the con from painting minis to making all of the terrain - everything on the table scenery wise was made in the past three months. It was very gratifying to get some recognition. I know, I know I sound like an ego maniac.
Later in the evening we ran the game again and had some of the vendors join us - specifically Ed and Jaimie from Architects of War and the guys from Trenchkworx (they make THE best 28mm 3d printed and resign tank kits).
We ran the same scenario but...
The game ended in a decisive CSA/BIF victory as the Union decide to counter attack in the center and lets just say it didn't go well. Then again, if the attack worked it would have gone down in gaming legend so I say it was the right move just with the wrong dice rolls!
9 comments:
Fantastic pics and write-up. I think the prizes were well deserved :)
Brilliant looking game and well done on the award
Smashing stuff! Congratulations on the second award - very well deserved by the looks of the photos! AND the proper side was victorious - wins all around!! Huzzah!
Congratulations on both your awards. These were two fantastic looking games, and I especially enjoyed being walked through the process. Can't say it's something I'd do myself, but lots of terrain inspiration.
Very impressive table and figures, Miles. Your games are certainly first-class - the logistic involved to get the to the con and set up, notwithstanding. I know you mentioned this scenario before, but I had to do double-takes at the images - "wait...those are ACW Union troops - Union Jack, what the...?" :) Awesome game!
It was a lot of fun watching people pass the table and do a double take. Putting on games is a lot of fun but the logistics can be challenging and take some planning.
Echoing all comments from above! I was lucky enough to participate in this game, and the game itself and the table were top notch and very deserving of the Best Game Award! Congrats Miles, and very much looking forward to being able to read and follow what you and Mike will be up to now!
I played the British in the first game and it was a lot fun. Thanks for putting the game on.
Congrats on the beautiful pics and on the awards!
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