Sunday, December 26, 2010
Trafalgar with an iPad
As far as practicality, using a electronic tracking form is likely more trouble than it's worth if there are only a handful of ship per side (say 2 or 3 each). It becomes incredibly useful when playing large fleet actions where one can become confused easily. I've also tested a version that sends it data to a third party (game umpire). One of the side benefit of using this approach is that players can send out fleet lists before a battle and allow players to get a good understanding of the forces - that saves time on game day which leads to more game time vs set up time.
I'll be doing some more prototyping over the Christmas holiday and hopefully will refine the tool so it can be used for multiple game formats. I'll be trying Uncharted Seas next.
I would be very interested in anyones thoughts on how to improve the concept of electronic tracking or other ideas for how to use an iPad with gaming.