Thursday, July 5, 2018
Will These Historicon Prep Posts Ever Stop?
What's up in todays update on the prep-slog to Historicon? Game Markers! Whoo-Hooo! It really doesn't get more exciting than this does it. I'll pause a few moments now if some of you with weaker constitutions have been overcome by the vapors.....
Ok lets get started!
Anyway last years game used a whole bunch of plastic colored disks as game markers. They were functional but made the table top look like it had technicolor measles. This year I'll be using some special made markers to enhance the look and feel of the gaming experience.
The first three rows are markers for the ancient artifacts. The human forces are very feeble in melee combat which is a big drawback in the tight confines of the catacombs - They can equip themselves with three different items
- armor (the shield) for better defense,
-a sword (for better attacking) and, of course,
- the Holy Hand Grenade of Antioch (for general mayhem)
I didn't get a chance to make artifact markers for last year's game so this is a fairly big addition to the game and I'm still tweaking the rules.
The next 30 markers are used for random monster encounter locations and since this is an Egyptian themed game what better image than Boris Karloff's classic Mummy?
Lastly, there are 6 catacomb entrance makers. There are 8 different ways the players can enter the catacombs. 2 are really obvious so I needed 6 markers for the less obvious ones.
Just a handful of things to finish up before finalizing the packing list and getting ready to pack up. My reservation at the Host has been confirmed and we should be ready to go.
I do want to thank the convention staff who adjusted the table assignments to allow me to have table D26 the entire con. Putting on a convention with hundreds of volunteer GM's must be very complicated and trying to meet special requests like mine just adds to the burden so I'm very grateful they could accommodate me.