Each side had a CIC who played but wasn't allowed to see the boards - we could only communicate via messages - command control was umm difficult! There were 10 total landing sites and the British had to secure 6 to win the game. Greg was our overall commander and decided to roll the dice and overload my table (which has 6 beaches) so I had an extra regiment (the 27th) to deploy in reserve behind the 26th which was deployed along tip.
On the upper beach, the British brigade also broke but was able to retreat back to defend a small pocket. They could not be dislodged by the end of the game.
The battle ended with the British controlling 5 of the 6 beaches they needed so was a marginal Turkish victory.
We used the Great War Spearhead2 rules, which I have a mixed set of feelings about. Some things are good and other are maddening. I need to play them a few more times to give them a good shot. They are simple so will work well in a convention game.
It was a grand, very closely fought game. Josh will be running the game at cold wars and if you're attending I suggest you sign up - it's well worth your time.