The next step will be to scratch build a few more ruins )most are single hext structures and then figure our how to do the parl section (red square) in the center.
Getting close to done!
This blog will will contain my rather pedantic ramblings on my experiences within the miniature war gaming hobby. There will be informative how-to’s, thrilling battle reports and thought provoking editorials. I fully expect that history will one day view the contents of this blog on par with Homer’s Illiad or Newton’s Principalia. Or it's a complete waste of time.
Getting close to done!
The last batch of hexes needed for the Stalingrad project have been cut out.
This section of the table will be a lot of fun to build as it has iconic buildings like the Univermag Department store and the Nail Factory plus some actual green space in Red Square. Red Square still would have some green in it as of Sept'42 but it will need to be muted or it will appear to jarring with the rest of the purposely drab table.
There is one iconic building left to scratch build - the "House of Specialists" which is located in the lower right corner of the map image. The research for this building is ongoing as I'd like ot to be as realistic as I can make it.
It's exciting to get the terrain portion of this project almost over the finish line. There is still a lot of work to do on detailing and scatter terrain plus the rules need to be tested. Stalingrad is the most ambitious gaming project I've undertaken and I suspect I'll be running it at multiple conventions - well assuming the game isn't a disaster!
A bit of a welcome break from grinding on my Stalingrad project - 15mm US Infantry from Vietnam. I don't know the provenance of these figures as they were given to me by Ed from the club but these 14 chaps were fun to paint up and scenic the bases.
This game is at the top of my list when I can get back to in person gaming. Hopefully I can coax Ed into running a few more games.
I've also done a lot of work for the Stalingrad project which will get posted in due coarse. I'm building up my strength for the last terrain push of a 100 or so hexes!
The middle section of the table is now fully built. I still need to add some weathering pigments and a few details but I need to order some more and like to let the base terrain fully cure for a few days before weathering.
The terrain workbench if all set up to add texture and sanded tile grout to each of the hexes. This is the last step in terrain making and really is best done in a production line manner. I'll do a more detailed tutorial in a future post.
A good bit of progress on the central part of Central Stalingrad was made over the past few days. The base layer of tile grout has been applied to most of the hexes and the building placement is finalized. Also the most tedious part of the project - the rail tracks are mostly done. Hand cutting all of the railroad track ties was a pain in the , well you know where. I still ned to add the rails - which is just 1/16 inch square plastic strips painted black grey - that's really easy. The first picture is taken from the east along the Volga River. All the river embankments are cut out and I'm still playing around with how to do so of the details such as supply depots and ferry wharfs. As these hexes are along the edge of the table, adding details really helps "sell" the whole concept.
The next step is to paint all the buildings and then add texture / rubble to all the hexes. Once this section of the table is completed there are another 5 hex rows along the right side that need to be built. Most of the iconic buildings that are located in those 5 rows (the Nail Factory and the Univermag Dept store have been rough built. There also a lot of open space from Red Square so building those rows should be pretty fast.
New 15mm scale Soviet tanks are rolling of the production line in preparation to face the German onslaught. 4 T-70's, a pair of T-34's and one Katyusha rocket launcher. These are are plastic models from Battlefront and I really like them. I did mess up and purchase some later war T-34's - these dont have the single large top hatch but they'll do.
There are also some KV-1's to build.
It's time to return to terrain making for the Stalingrad project. I packed up the north section and started to layout the hexes and draw in the roads for the Central section of the map. The overall map will be 10ft x 6ft.
First up are 6 minefield hexes - the mines are visible if you look hard and that's the point - players should stumble upon them rather than see them
Nothing to fancy here - justs a standard rubble hex with about 10-15 "mines" attached
The mines where made with a tiny hole punch I used to make rivets back in my model railroading days. I used black 1.5mm thick matt board for the mines.I am supposed to receive an order from Battlefront today which has a lot of early war Soviet tanks and AC's so expect to see a lot of Russian armor over the next few weeks.
With this submission, my total points for the Challenge stands at 1,233 out of a total target of 2,500. I'm feeling pretty good about my "productivity" but the points accumulation pace may slow as the next few projects are related to Hex terrain and that requires a lot of steps so progress will slow. Still I'm feeling pretty confident I'll beat my target.
This year's challenge is off to a blazing start and I really do recommend you go over and check it out. Most of the painters participating this year have skills way beyond mine and the quality and breadth of their submissions is most impressive.
Lastly, as announced on our You-Tube channel, the club is kicking off a ancients campaign based on the Pyrrhic campaigns of 280 to 275BC. The Romans "senate" will choose which players from the club oppose Pyrrhus and his allies. Who is the senate - the patrons of the channel so it should be fun to see what roles we all get to play in the campaign. You might even get to see my Republican Roman army on the table top. Who is playing Pyrrhus and his allies - that's a secret, for now.