Sunday, July 26, 2015
Our garden was left a bit untended during last weeks Historicon activities....
and we have a surplus of produce including two big baskets of tomatoes. My wife and I made tomatoe sauce all day on Saturday and now we've got about a gallon to freeze. MB finds a mix of the Roma's and cherry tomatoes makes the best sauce. I find whatever she makes is an angelic ambrosia and worth every ounce of effort.
Maybe not directly related to miniature gaming but like armies, we gamers do both travel and paint on our stomaches!
Monday, July 20, 2015
By the way, the Lancers showed up! (center, lower-left)
The Union roll the dice and gets a 1, and then a 3 and then a 1! No kills and the regiment makes it off the table.
At that point we declared the game a rebel victory and all the players cheered the result - it was a grand game and a lot of fun to run.
We ran the same scenario but...
The Union fleet was much slower than it's opponents and had less firepower - at least on paper it did! Along the right side of the game mat are the ship data cards which I laminated so it's easy to erase them.
I was very pleased with how the game went and the players in both versions seemed to have a great time. If I was to run the game again I would likely increase the number of player to 6 per side and reduce the number of ships each controls down to one or two. While S&SN's is a relatively easy game, it can be overwhelming to a brand new player. The laminated ship cards worked really well. The terrain also got a lot of compliments which was surprising given how simple it was. The gaming mat is just a 10 foot by 5 foot roll of marine grade vinyl (used for boat cushions) which just happened to come in a great "water" color. From a logistical aspect, Naval games are a much easier to put on than the "big battle games"!
Sunday, July 19, 2015
I've returned from another Historicon exhausted but extremely satisfied _ this may have been one of the best 'con's I'ver ever been too. I'm sure there's a little ego in there as I'm pretty stoked that all the hard work Mike and I put making terrain and painting mini's paid off in both our games winning awards. I also realized that I like being a GM more than a player at a convention and will focus more effort on that that role by running games on every day.
I've just finished unpacking the troops and am please to report that all mini's made it home safely with the exception of one confederate rifle being broken but a quick dab of plastic glue and it was good as new. I was shocked that the broken off piece was still on the unit stand.
I did play in the "By Fire a Sword" tournament of Saturday and got crushed coming in 14th out of 16 players but really enjoyed learning the system and getting a feel for the game. I suspect you'll see a lot more of that game on the blog. I also got to play some Armada and board games with the WWPD crowd which is always fun. All-in-all, a great 'con and I'll be going back to HCON in July'16. Another aspect of the convention that really stood out is the quality of the games seemed to be a lot higher than previous historicons. I came away with a lot of great ideas on how to make my future games better (hopefully)!
In the next few days there will be some more detailed posts on both the ironclad and ACW battle game Mike and I ran but for now here are some pictures of games that caught my fancy...