Wednesday, July 23, 2014
Historicon 2014: Final Post & Review
The crew from Alien Dungeon/Architec of War did a superb job of running the game - hat's off to Ed and the rest of the team for a superb gaming experience!
LRDG podcast fame can succumb to it's debilitating effects. Examine the photographic evidence of how this mountain of a Australian man has been reduced to a quivering mass of jello, or worse - fallen to "Pom" status. Perhaps even more shocking is the resistance that PTGS seems to have from the intensive alcohol treatment therapy that was administered to Dave the night before and through to 4:00am of the day of the tournament. I find it very alarming that modern mixology science has yet to find a cure for PTGS.
Now with my public service announcement out of the way, the BA tournament was a blast - we have a great group of players in the Mid-Atlantic region and everyone of my games was a great experience. I played Japanese again but added a tankette (Type 92) to my force and replaced the sniper with an infantry flame-thrower team. It's a fun list to play. My first game was against a Chindit / Gurkha list (think anti-japanese). I was able to squeak out a win thanks to my bamboo spears taking out one Gurkha squad and opening up the right flank for my infantry to take the game objective.
My second game was against a Russian list that featured on Vehicle Flame Thrower and two infantry flame throwers plus a Katyusha Rocket launcher truck. This was a great game and went down to the wire but, yet again, my Bamboo Spears managed to take out two Russian vet squads armed with flame throwers to tilt the game in my favor. My third game was against Dave (pictured above) who had recovered, somewhat, from his PTGS and had a list of two Cromwells, two staghounds and 5 small infantry squads and a can of whoop ass (yes, a can of whoop was included on his army list, or at least should have been). He was a great person to play with and lets just say he crushed me. I went 2 and 1 for the tournament and had a great time.
Saturday evening involved the WWPD podcast, which always a good time and board games. I learned how to play the card game "Love Letter" which is a blast and not as silly as the name sounds. OK, it may be that silly but it's really a good game. Ummm, "How 'bout those Bears....."
I did a great job keeping my discipline through Sunday morning having only picked up two 15mm sailing ships (a Brig and Xebec) from Thoroughbred Models "Sea Eagle" line. Unfortunately, I decided to make a "quick" run through the vendor hall Sunday morning and all discipline went out the window and I emerged with the makings of an Ottoman Army for "By Fire and Sword", a finished fortified farm for the same game system. A good bit of Sash and Saber 28mm ACW mini's and a FOW blister I won at the WWPD podcast - Just about everything I bought/won at the con was in 15mm so my next project is likely to be in that scale. It's a toss up between building an army for By Fire and Sword or the Xebec with it's wonderful Lateen rigged sails. Ahhh decisions, decisions....
As for the con - Overall I had a great time and definitely planned to go back next year. The staff at HMGS made several improvements to the venue including adding carpeting to the main gaming area which reduced foot stress and helped measurably with the noise levels. Another big improvement were the chairs. The con seemed a little less crowded than previous events in Fredericksburg but I understand that attendance counts with HMGS is more art than science so I'll not wade into that debate. The food in the convention center was still awful and high priced but there's little HMGS can do with the vendor who has the contract for the FCC (it's kind of a packaged deal). With a Wegmans (top tier grocery store with a deli) next door it's really your own fault if you eat the convention food.
I'm looking forward to the next con (Fall In)!