The curved front section is a bit crude and designed to fit the hex terrain so it's fixed on a 120 degree angle. The front facade was cut flat and then the chipboard was curved by misting it with water and forming along the side of a 1 quart can of paint. In hindsight, I should have used thineer chipboard (1mm vs 2mm) but it came out OK.
The back view is pretty much made up by yours truly. I've got no idea how accurate it is but think this is good enough. There are probably more windows than were actually present but that's easy to fix by just adding a different back panel.
I'm really pleased with how this model came out. I built this to really test out the combination of Inkscape and the Cricut for terrain making and am really excited about the prospects. I made a ton of mistakes and still struggle drawing curves in Inkscape but the combination of the two tools is really improving how I can scratch build terrain.
3 of the planned 11 "iconic" buildings from central Stalingrad are now built (Pavlov's House, Grundinin Mill and the Univermag). Next on the list will be the Nail Factory, which was a few hundred meters west of the Univermag. I've got some pretty good images of what the building looked like, including some online pictures of a Novus Designs model. As for the rest, I am still looking for some street level pictures and pretty much now just have overhead aerial imagery. Those are great for estimating overall size and shape of the footprint but I may be winging it on what the facades look like.
4 comments:
Very impressive piece of real estate, Miles!
Wow, that came out really nice. Cutting all of those narrow windows by hand would have been a literal pain.
You are the model/ terrain master! Impressive....most impressive.
I didn't think I needed to play a Stalingrad game until I saw this. Wow. This is shaping up to be another amazing project, Miles.
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